This encounter revolves around the Sound Bar mechanic. All of Atramedes' abilities cause their target's sound bar to increase, and when 100% sound is reached Atramedes will gain aggro on the target and hideously mangle and crush them. Atramedes will target the highest sound player with his abilities and follow them faster if their sound is higher.
There are eight 'gongs' around the room that can be interacted with, using them will reset every raid member's sound to zero and stun Atramedes for 3 seconds. However when they are used Atramedes will become extremely upset with them and burn them to ash, so they can only be used once each.
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